How to play
You are a stickman in a copy of a web page. The copy can be shot, burned, and walked through. The address you typed is not edited. This page is the control list. The game itself stays on the home page.
Desktop
- A and D, or the left and right arrows, run.
- W, Up, or Space jumps. Hold jump and the jetpack keeps you in the air until it needs a moment to refill.
- S or Down drops through a thin platform.
- Move the mouse to aim. Left click fires. Right click throws a grenade.
- The scroll wheel, or Q and E, changes weapons. Keys 1 through 9 pick the standard guns. 0 picks The Magic Wand, or your character's own weapon once you have unlocked one.
- Esc pauses a solo game. In a character dialog, Esc closes it without changing who you play.
Phone
The left side of the screen is a stick. Tilt it to run, push up to jump, push down to drop. Press the right side to aim and shoot. Hold that side for a weapon that fires continuously. A grenade button sits at the lower right, pause is at the top, and the weapon slots run along the bottom. Buttons are large enough to hit with a thumb.
If you start a match sideways and then turn the phone upright, the game covers the screen and asks you to turn it back. A match you started upright can stay upright. An installed home-screen copy, and every multiplayer room, expects landscape.
Entering a URL
The field on the title screen shows https:// as a label. Type the host, such as archive.org, or paste a full address. An empty field, or the word demo, loads the demo. Press Destroy. The game fetches a copy, turns the layout into blocks, and drops you near the top.
Demo page is the button for that default. The Wikipedia button is only an example: that article still loads if you want a tall page of letters. Any other host you are allowed to request works the same way. If the live copy is too tangled to read, the game falls back to a still snapshot instead of an empty level.
The archive.org demo
The demo is the Internet Archive homepage, https://archive.org/. It is a normal front page, with a header, pictures, and columns, so coins, minions, and the logo block have something real to attach to. It is the page the game opens when you have not chosen one. You can leave it any time by typing a different address.
Tips
- Explosions shove you. Rockets, grenades, Too Much, the drone's blast, the pulsar, and the wand's pillar all knock the stickman back. Fire them while you are already moving away.
- Sandbox is the quiet way to learn a layout. Challenge is where the page wakes up and where the coins are.
- Switch weapons before you need them. The flamethrower and the SMG reward holding the button. The railgun and the wand reward a clear lane.
- On a phone, pause from the corner button if a menu is in the way. Sound and the background are in that pause menu.
- The weapon list, coin prices, and the three characters are on the arsenal page.